Saturday 7 May 2016

Learner response 2015 paper

1) Feedback/comments
(section A)
- 'editing-not camerawork
-'brands?'
-'need specific reference to text'
-'lacks depth / reference to clip for higher level'
-'lacks question focus'
(section B )
-'loosing a little question focus'
-'starts brilliantly but looses question focus towards end'
-'need to apply convergence correctly throughout'

2) Target grade
- predicted 'B' achieved 43- 8 marks away from target grade

3) Potential points
Q1- shot type
Q2- Sinatra, Megan fox, Las Vegas
Q3- Action/violence, male gaze-megan fox, iconography-dog    }All lacking question focus
Q4- positively

4) Strongest answer section A
Question 3- most successful because points were easy to take from the text

5) Weakest question section A
Question 1- weakest question because I misinterpreted the question and began talking about editing when question was about camerawork,

6) Re-write weakest question-1
The use of long shots and wide angles allow the audience to see more of the scene and get a feel for the surroundings in the game. For example at the beginning long-shots allowed the audience to see the destroyed and dilapidated Las Vegas, moreover we could see other noticeable places like hotels in Las vegas and this helps set the scene for the audience.

Furthermore, the use of camera tracking helps the audience keep up with what's going on in the scene and feel as if they are following the action. This is shown when the camera begins tracking a vehicle on the snowy/icy terrain, the tracking shot is significant here because this scene has lots of action and this allows the audience to appreciate all of it.

Subsequently, the use of a handheld/stedicam creates a more intimate viewing because the audience are made to feel as if they are also in the scene, making it more entertaining. For instance, when they are fighting in the casino the camera is a lot closer to the protagonists and is more shaky than other scenes because this has a lot of action, moreover if this scene had a few long shots it wouldn't have the same effect as the handheld/stedicam.

7) Section B criteria 
- I covered all 3 media platforms as well as 3 film case studies in sufficient depth.

8) Key words used
- Key words from the question were used in every paragraph however the paragraph on the Inbetweenrs I had used convergence incorrectly when talking about print, similarly when talking about ill manors print I had also talked about convergence incorrectly.

9) Examiners report 
- Section A, As mentioned in the examiners report I fell into the trap of talking about editing on the camera-work question. Moreover, in question 3 i managed to mention several things in the examiners report that many other people had made. Although, on question 4 i failed to make many obvious points such as gun violence being without consequence as no enemies in the clip were killed, In question 2 i made several of the points however didn't always link them to the question and how they might promote the film for example in the examiners report it talks about megan fox but also goes onto mention the transformers brand and how this might promote the game.

-Section B, Q5- the first half of my essay fits the examiners report with constant and correct use of the key word 'convergence' and more specifically the impact of this on one device. Although the second half wasn't as consistent.

10) 3 Things to do differently 
1- For section A read the questions carefully and don't go off topic
2- both sections- keep referring back to the question at the end of each paragraph
3- both sections- find theories that fit examples I have, not the other way around.